Virtual worlds becoming real
20/11/06 13:16 ::
Science &
Technology

Now, peoples reactions to these things are generally negative. Of course, the copybot is a form of stealing (and using it can get you sued in real life), and the worm destroys the in-world experience. But ... they just make me want to play SL more often. Even if both of these things are "bad", I think their existence exemplifies the freedom of SL. Imagine the real world without the choice of doing bad things — doesn't seem so exciting does it? Without the freedom of choice, or the challenge of opposition — life wouldn't be as exciting. It's a sad, but true reality that trouble, war and disturbances are an exponent of progress. For me, I think this set of incidences give a deeper sense of reality in the virtual.
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